Ninji Thu Jul 30, 2009 5:30 am
As long as they keep the Ninja class, I'd be set. Changing their role would be interesting, instead of a tank, have them as a DD or support class, though I personally liked tanking on my NIN. It was easy to get parties that way
And the lvling system and depending on what weapon you use, helping you get stronger type thing, I have a theory on that. IMO you'd start off as a lvl 1 "adventurer" type class, that has access to different weapons/armor, and different skills/abilities/spells. Take the broadsword for example, if you lvl that weapon skill up, and use it more than say, a staff. You'd become more of a class that deals with broadsword capabilities, and lets say you mix in some dark magic while using the broadsword, you become more like a DRK. I've seen this in other games, to have your character match your "personality" and "prefrence" if you like to use a broadsword and dark magic, your more like a DRK. Probably having "class quests" to better refine your class and getting you higher lvl in that class.
If you switch weapons/armor and use different skills/abilities/spells, that might be changing your job class in a way, starting back to the basics in that sense. Having then to start lvling that weapon. Then having the same person/different person guide you to quests to raise that job class lvl.
A theory only though, but something along those lines seem possible.